The basics of animating using 'key' and 'breakdown' drawings:
Hi Bridgette.
This video was a lecture I created for an online course in 2D animation that was never published. However, I thought it might help you understand how to animate your film.
So watch the video and have a go at one of the scenes - maybe a simple one like the hand duel.
If in doubt, let me know and I'll explain further. :)
The simple process you need to remember is to put blank sheets of animation paper on the pegs, one after the other. On each one...
i) Draw every key position - one at the very begining of the moment, one at the end and one for any other change of direction in the action.
ii) When you have your key positions drawn, draw the inbetweens in. I would suggest that you create 3 inbetweens between each key position for safety - a) the first one in the middle of two key drawings, b) the next one between the first key drawing and the first inbetween, then c) the third one between the first inbetween and the last key.
iii) Number them separately in order once they are done.
iv) Scan the drawings individually (on a peg bar stuck to the scanner) then send the individual, numbered scan files to me for testing.
Again, if you have any questions, don't hesitate to ask.
Tony. :)
i) Draw every key position - one at the very begining of the moment, one at the end and one for any other change of direction in the action.
ii) When you have your key positions drawn, draw the inbetweens in. I would suggest that you create 3 inbetweens between each key position for safety - a) the first one in the middle of two key drawings, b) the next one between the first key drawing and the first inbetween, then c) the third one between the first inbetween and the last key.
iii) Number them separately in order once they are done.
iv) Scan the drawings individually (on a peg bar stuck to the scanner) then send the individual, numbered scan files to me for testing.
Again, if you have any questions, don't hesitate to ask.
Tony. :)